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AI Insights · Timothy · January 2022

Top 5 Sandbox Games on iOS in the Middle East - Q4 2021

An overview of the performance of the top 5 sandbox games on iOS in the Middle East during Q4 2021, highlighting trends in downloads, revenue, and active users.

Top 5 Sandbox Games on iOS in the Middle East - Q4 2021

The final quarter of 2021 saw notable trends in the performance of the top 5 sandbox games on iOS in the Middle East. Here’s a detailed look at their downloads, revenue, and active user trends, based on data from Sensor Tower.

Roblox

In Q4 2021, Roblox maintained a strong presence. Weekly revenue reached a peak of approximately $553K in the week of November 29. Downloads showed some fluctuation, with a notable dip to around 38K in early November before rebounding to over 43K by the end of December. Weekly active users remained relatively stable, averaging around 770K, with a slight peak to 818K in the week of December 20.

Rec Room: Play with Friends

Rec Room: Play with Friends saw a surge in downloads, especially in December, peaking at nearly 41K in the last week. Revenue showed a gradual increase, reaching around $2.8K by the end of the quarter. Active users followed a similar trend, starting at 14K and rising significantly to 59K in the final week of December.

Kawaii Planet Craft

Kawaii Planet Craft experienced a varied download trend, with a high of 41K in late October, followed by a general decline, ending the year with around 4K weekly downloads. Revenue remained relatively low, peaking at $294 in late October. Active users showed a peak of 37K in late October, with a gradual decline to about 10K by the end of December.

MultiCraft — Build and Mine!

MultiCraft — Build and Mine! had consistent download numbers, peaking at around 12.5K in the final week of December. Active user trends were stable, generally fluctuating between 38K and 51K throughout the quarter.

Block Craft 3D: Building Games

Block Craft 3D: Building Games showed steady download numbers, with a peak of over 10K in late November. Revenue had minor fluctuations, peaking at $2.8K in late September. Active users remained relatively consistent, averaging around 95K, with minor dips and peaks throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022